Reshade 49 1 New
: Added support for asint and asfloat under Shader Model 3 . Bug Fixes :
: Version 4.9.1 resolved the D3D12 depth buffer bugs, preventing visual artifacts and game crashes when processing heavy screen-space ambient occlusion (SSAO) or depth-of-field (DoF) effects. reshade 49 1 new
: The depth stencil list in the UI now stays sorted properly, preventing the frustrating "jumping" list when trying to pick the right buffer. Bug Squashing : Added support for asint and asfloat under Shader Model 3
Because 4.9.1 uses the legacy effect API, not all modern shaders work. However, these "new" (for the time) shaders work perfectly: not all modern shaders work. However
While a "minor" release, ReShade 4.9.1 brought several meaningful enhancements:
Thanks, Dumbsum, for this terrific step-by-step illustrated guide and the associated files! I picked up a used Fire HD 8.9 LTE earlier this year and was unimpressed by the stock operating system but too inexperienced (and chicken) to try rooting it and flashing a different ROM. The discussion threads I found at https://forum.xda-developers.com/kindle-fire-hd weren’t streamlined (dumbed-down) enough for me to take the plunge, but now, with your generous help, I’ve been able to gain root access and test drive a couple of different ROMs. I’m currently using LineageOS (lineage-14.1-20170718-UNOFFICIAL-jem.zip) with Open GApps 7.1 ARM nano; the things that work seem to be working well (but there’s no Bluetooth, GPS, or native camera support). Since discovering your guide and successfully installing replacement ROMs, I’ve been searching for the elusive LiquidSmooth ROMs for the Amazon jem but sadly I’ve com up empty. I’ll keep searching and checking back here — maybe someone will make some archived LiquidSmooth ROMs available soon. Thanks again for your very helpful guide!
Thanks Bill! Hope you will share with others when needed. If you come up with anything new please let me know. I’ll update the site accordingly 🙂