By patching from 1.35 to 1.36, SCS Software made a bold decision to cut off legacy support. This forced the entire player base and, more importantly, the modding community, to transition to DirectX 11. While controversial for users with very old graphics cards, this change was essential. It allowed the developers to streamline code, reduce rendering overhead, and introduce features that were impossible under DX9, such as improved shadow cascades and more efficient handling of complex models.
Each area comes with (e.g., olive oil from Italy, cheese from France) that have temperature‑sensitive delivery windows , adding a layer of logistical challenge. ets2 135 to 136 patch new
The single most important technical change in the 1.36 patch is the . While version 1.35 introduced an experimental preview of DX11, version 1.36 made it the absolute system requirement and completely removed legacy DirectX 9 support . Why This Engine Upgrade Mattered: By patching from 1
Players who relied heavily on mods had several options: It allowed the developers to streamline code, reduce
: The implementation of SMAA (Subpixel Morphological Anti-Aliasing) specifically improved the rendering of thin objects like electrical wires. New AI Traffic