Multiversus Frame Data -

Arya’s Up Tilt? 6 frames. Blazing fast. Shaggy’s Side Special (barely charged)? 13 frames. Slow. Shaggy’s armored rage mode kick? Starts frame 10, but grants armor on frame 5.

A move is considered "safe" if its minus-value is so low that the opponent does not have an attack fast enough to punish you before you can dodge away. Unique MultiVersus Mechanics That Affect Frame Data Multiversus Frame Data

If your dodge meter is depleted, your dodge loses its i-frames and incurs heavy recovery penalties, making you a sitting duck. Hit Cancel / Jump Cancel Arya’s Up Tilt

The "cool-down" frames where you are vulnerable and cannot act while your character returns to their neutral stance. How to Use Frame Data to Win Shaggy’s Side Special (barely charged)

presents a colorful, chaotic exterior, the engine is governed by strict frame-by-frame logic. For players looking to climb the ranked ladders, studying frame data is not just about memorizing numbers—it is about developing an intuitive sense of when it is "their turn" to act. In a game where a single frame (1/60th of a second) can determine the outcome of a match, knowledge truly is power. for a certain character's kit?

A lower startup number is always better. For example, a 5-frame jab is faster than a 10-frame heavy attack. Knowing your character's fastest move (usually a neutral jab or neutral air attack) is essential for escaping pressure. 2. On-Block/On-Hit Advantage