: Includes spring-loaded pedals for acceleration and braking, designed to mimic the resistance and feel of a real car's foot controls.

AtomicDriver::AtomicDriver() _state = DriverState::INIT; _inputs_changed = false; memset(&_current_data, 0, sizeof(ControlPacket));

: Featuring 12 tactile push-buttons, two 7-way funky switches, and three rotary encoders, the faceplate places critical adjustments directly at the driver’s thumbs. Brake bias, traction control, and fuel mapping can be manipulated instantly without breaking visual focus on the apex.