Released on November 12, 2009, this version represents a bizarre hybrid. It wasn't quite Creative mode (Classic) and not yet Survival as we know it (Indev). It was a chaotic playground where Notch experimented with health, mobs, and resource gathering without a proper inventory system.
Warning: This method involves downloading executable JAR files from third-party sources. Use extreme caution and scan for viruses.
Click or Launch . The game will open in a small, resizable window. Gameplay Tips for 0.24 Survival Test 03: