Survive, gather resources, and build a beacon to call for help. Engine: Unity2D (C#)
: Addressed character clipping issues in the ISA Garden where sprites would walk through flower pots. Content Additions :
It proves whether the "survive the planet" mechanic is actually fun. Next Steps: Beyond Day 3
Klingeltonparade
Survive, gather resources, and build a beacon to call for help. Engine: Unity2D (C#)
: Addressed character clipping issues in the ISA Garden where sprites would walk through flower pots. Content Additions :
It proves whether the "survive the planet" mechanic is actually fun. Next Steps: Beyond Day 3