Thrustmaster T248 Bus Simulator 21
You must download the latest Thrustmaster firmware from the official support page. Out of the box, the T248 runs in "Mode C" (PC/RJ12). Ensure the switch on the wheel base is set to the PC position. Once connected, Bus Simulator 21 reads the wheel as a generic "Thrustmaster Combined" device.
To make the T248 feel like a heavy transit bus rather than a nimble sports car, apply these settings in the Controls menu: thrustmaster t248 bus simulator 21
In the Bus Simulator 21 control settings, click on the binding for the acceleration or braking axis. There will be a toggle switch labeled "Invert Axis." Flip this switch, hit apply, and test the pedals again. You must download the latest Thrustmaster firmware from
Once your hardware is calibrated on the system level, launch Bus Simulator 21. Navigating to the options menu to fine-tune your settings will make the difference between a frustrating arcade feel and a true-to-life simulation. Wheel Detection and Input Type Go to > Controls . Once connected, Bus Simulator 21 reads the wheel
Bus Simulator 21 features a default layout, but creating a custom profile maximizes the T248's extensive button real estate. Use this optimized layout layout to keep your hands on the wheel during a busy route: T248 Physical Button Bus Simulator 21 Command Context / Usage Shift Up (Drive) Shifting from Neutral to Drive Left Paddle Shifter Shift Down (Reverse) Shifting to Reverse or Neutral E1 Encoder (Up/Down) Open/Close Front Doors Quick passenger boarding E2 Encoder (Up/Down) Open/Close Rear Doors Managing rear exit points D-Pad Up / Down Adjust Retarder Controlling downhill speed braking Face Button (Cross/A) Interact / Cashier Mode Opening the ticket sell menu Face Button (Square/X) Kneeling / Lowie Function Lowering the bus chassis for passengers Face Button (Triangle/Y) Electronic Parking Brake Securing the bus at bus stops Face Button (Circle/B) Indicator Left / Right Signaling lane changes L3 / R3 Rim Buttons Windshield Wipers / Lights Handling changing weather cycles Step 3: Fine-Tuning Force Feedback and Deadzones
Most people assume Force Feedback (FFB) is only for feeling tire slip. They are wrong. In , Thrustmaster has implemented FFB to simulate the hydraulic steering and road surface of heavy vehicles.