Better | Arma 3 Advanced Developer Tools

Use addMissionEventHandler ["Draw3D", ...] to project script variables, bounding boxes, and hitpoint locations directly onto objects in the 3D world space for precise spatial debugging.

Automatic generation of downscaled texture variants for distant rendering. arma 3 advanced developer tools

Every addon should use a to avoid naming conflicts with other mods. For example, a mod named "My Custom Weapons" might use the prefix my_custom_weapons . This prefix is defined in the config.cpp file and ensures that your scripts, textures, and models don't accidentally override those from other mods. Use addMissionEventHandler ["Draw3D",